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I built a real app in 5 days with AI (side hustle)

Mikey No Code20:53

Transcription

I built a real app in 5 days with AI and honestly, I still can't believe it worked because 6 months ago, if you told me I'd go from a blank screen to a fully functional app with zero coding background, then I would have just laughed because that stuff takes a whole team, right? It takes months. It takes money we probably don't even have, but something changed. AI tools got so good so fast that the old rules just don't apply anymore and I wanted to test that. So, I gave myself a challenge. 5 days, one app built entirely with AI. There's no dev team, no agency, no prior experience shipping software. And what came out the other side wasn't just a working app, it was something that could actually make money, a real side hustle sitting right there on my laptop. And in this video, I'm going to show you exactly how I did it. Every tool, every step, every mistake [music] because if I can do this in 5 days, there's no reason that you can't, too.

The AI tool that will build the entire app for us is Baseplate. They are one of the best AI app builders at this moment. And I [music] added a special link in the description below so you can go ahead and check them out, too.

Now, if you want to master AI tools and you want to learn how to build profitable SaaS apps [music] and websites and AI agents and mobile apps with AI, I've created a complete masterclass that shows you exactly how to do it step-by-step. [music] And this masterclass normally costs $499 to join, but since you are watching the video, thank you, you can join completely free. Just check out that link in the description to get free access to my masterclass and start building your AI powered business today.

All right, let's get into it. When most people think about building an app, they immediately assume that the hardest part is the technology. They think the real challenge is learning how to code, setting up databases, and managing servers, or figuring out how to launch the product online. And yeah, that used to be [music] true for a very long time, too, which is exactly why so many good ideas just never became real products. But, the entire process looks very different now with tools like Base 44 because the biggest challenge is no longer the technical side. The real challenge is knowing [music] what to build, who it's for, and how to keep the idea focused enough for the first version [music] to actually work.

So, before opening Base 44 or writing a single prompt, the first thing I want to figure out is whether the idea solves a real problem in the first place. Now, one of the easiest ways [music] to validate an app idea is by checking if people are already solving the problem manually. And if people are relying on spreadsheets or notes apps or journals or complicated routines to manage something consistently, [music] then that usually means there is room for a better solution.

So, for this project, the app that we're building is a [music] habit tracker. And the reason this works well is because consistency is something almost everyone struggles with. People start routines all the time whether it's a fitness goal, a reading habit, or studying, or work tasks, or daily productivity systems. But, staying consistent becomes difficult when there is just no simple way to track progress clearly over time. And that becomes the core problem the app solves. People need a structured way to log habits daily and actually visualize their progress >> [music] >> instead of relying on memory or scattered tools that were never designed specifically for habit tracking.

So, at this stage, it's also important to define who the app is really for because a lot of beginners try to build something for, well, everybody immediately. And that usually just leads to a bloated apps filled with unnecessary features before the core experience even works properly. [music] So, for this app, the target users are simply people trying to build better routines and stay [music] consistent long-term. And once the problem and our audience are clear, then the next step is narrowing the app down to only essential features for the first version. Now, this part matters a lot because the first version does not need to be perfect. It only really needs to solve the main problem well. So, for the initial build, the app only needs three core features. [music] Users need to be able to create habits, log their daily completions, and then track streaks over time. >> [music] >> And that already creates a complete usable product. Features like reminders and social systems and advanced analytics, achievements, or even AI recommendations, those can only be added later on once the foundation is working properly.

Now, before jumping into Base 44, I also like putting together a very small product requirements document, a PRD, just to organize everything clearly. Nothing overly technical, just the app idea, the target users, the core [music] features, and the overall design direction. And that document then becomes the foundation for the first prompt later on and helps prevent that project from slowly turning into something completely different halfway through the build.

Now that the idea is clear and the core features are locked in, day two is where the actual build starts inside Base 44. And this is usually the point where people expect the complicated part to begin, but really the workflow is honestly a lot simpler than most beginners imagine because, well, Base 44 handles almost all of the technical setup automatically. So, before generating anything, the first thing I do is enable plan mode. And this step [music] is important because it lets me review the full structure of the app before spending any build credits. And a lot of people skip this part and go straight into generation, but plan mode makes the process much more controlled, especially once projects become more complex.

So, here I'm going to send Base 44 this prompt. I want to build a habit tracker app where users can create habits, log their daily completions, and track their [music] streaks over time. Can you help me figure out the best structure and features for this before we start building.

So, after sending that prompt, Base44 will start outlining the structure of our app before generating anything. It breaks down the pages, the core features, the user flow, and the overall logic that the app will use. And this is basically the opportunity to catch anything missing early, and then make adjustments before the actual build starts. And once the structure looks good, I'll just approve the plan and then move into generation. And this is where the process starts feeling kind of crazy because Base44 begins building the entire app in real time as you can see directly from our prompt. The interface starts appearing automatically, the database structure gets configured behind the scenes, [music] authentication is already prepared for user accounts, and hosting is included without needing any manual setup. Normally, building something like this would require connecting multiple services together separately. You would need a front end, a back end, a database, authentication providers, and hosting infrastructure before the app even becomes usable. [music] But, Base44 handles all of that automatically from a single workflow, which is why the process here just moves so much faster compared to traditional development work.

After the first generation finishes, then I'll spend some time reviewing the app very carefully before making any changes. >> [music] >> And at this stage, I'm not trying to perfect everything yet. The goal here is checking whether the core experience actually works properly. I want to make sure that users can create habits, log their daily completions, and track streaks smoothly without anything feeling broken or confusing. So, while going through the preview here, you should also start noting those small things that need improvement for day three. Yeah, some design elements could look cleaner, certain flows could feel smoother, and a few areas do need polishing overall. But, the important part is that the foundation of the app is already fully functional after the very first generation. >> [music] >>

But, here's the thing. Base 44, as you've seen, is incredibly powerful. And yet, still most people don't even know how to use it properly. They end up building basic apps that don't make any money at all or websites that can't even convert. So, that's exactly why I created my own complete Base 44 masterclass. So, in my course, I'm going to show you step-by-step how to build profitable SaaS businesses, high-converting websites, and mobile apps, all using AI with zero coding required. You're going to learn how to build AI agents that solve real problems and generate recurring revenue. Also, the exact prompts and the strategies that I use to create professional websites in minutes, along with how to clone the successful apps and then add your own profitable twist, and my proven system for turning Base 44 projects into actual income streams. Now, this is not just theory. I'm going to walk you through real builds. I'm going to show you my exact process, [music] and I'll give you the template and the frameworks that have helped my students launch successful AI-powered businesses. And again, this masterclass normally costs $499 to join, but only for the people that are watching this video, you can join completely free. So, if you want to serious about building something profitable with AI in 2026, you got to click that link in the description to join my Base 44 masterclass. I promise you, your future self will thank you for taking action today instead of just watching another tutorial.

All right, let's continue our build. By day three, the app is already functional. So, the focus now shifts from building the foundation to refining the experience and making everything just feel polished enough for real users. Now, this part is honestly where the app starts feeling like an actual product instead of just a generated prototype.

Now, one thing I quickly learned while working with Base 44 is that iteration works best when the prompts are extremely targeted. Rewriting the entire app description every time that you want a small change usually just creates unnecessary problems because the AI starts reinterpreting parts of the project that were already working fine. So, at [music] this stage, the goal is just being very specific about what needs to improve. If a section feels cluttered, I only focus on that section. If spacing looks off or a feature behaves inconsistently, I isolate that exact issue rather than describing the whole app again.

At the same time, not every improvement even requires the chat. Base 44's visual editor just makes the process much faster because then I can directly click on elements and make design adjustments without having to spend additional credits. Things like colors and fonts and spacing and sizing and layout, those tweaks can all be changed visually in real time, which makes polishing the interface just feel much more natural. So, here in the editor, I'm cleaning up the overall look of the habit tracker. [music] I'm adjusting the spacing between sections and refining some of the typography along with making sure that the layout just feels simple and easy to navigate. Small changes like this do make a surprisingly big difference once the app starts being used regularly.

So, after making those adjustments, I switch into the full-screen preview to test the app the same way a real user would experience [music] it. And this step is really important because an app can look fine while editing, but small usability problems become much easier to notice once you start interacting with it normally. So, I'll go through the full flow from creating a habit to logging daily completions and checking my streak tracking just to make sure that everything feels smooth end to end. >> [music] >> And this is usually where you catch small inconsistencies, awkward interactions, or missing details that are easy to overlook during the actual build process.

Once I finish testing everything manually, I'm going to send one final cleanup prompt to [music] tighten the app up before moving into monetization. Review the entire app and check for any broken functionality, inconsistent design, or missing elements. Fix anything that does not work as expected and make sure the core features of habit creation, daily logging, and streak tracking all work smoothly end-to-end. So, that final review is important because before adding payments or publishing the app even, the core experience needs to feel reliable first. [music] There's no point monetizing something if the main functionality just still feels unfinished.

For day four, the app already feels complete from a functionality perspective, but building a useful app and building something that can generate revenue are two very different things. A lot of projects stop right before this stage because monetization just feels so technical and complicated, especially for beginners. Now, normally setting up payments means dealing with >> [music] >> APIs and back-end logic and webhooks and authentication systems and a lot of manual configuration just to accept a subscription properly. Base 44 simplifies most of that process through prompts, which makes the setup much more approachable even if you have never worked [music] with Stripe before.

So, for this app, the monetization model that makes the most sense is a subscription because a habit tracker provides ongoing value. Users are not just buying a one-time download. They're coming back every day to track progress, maintain streaks, and build better routines over time. A one-time payment can work well for simple tools, and a freemium model can also make sense when the goal is to grow a large user base first. But, for this kind of app, premium recurring access [music] fits naturally.

So, here I'm going to send this prompt. Please integrate Stripe and create a simple checkout process [music] without using any webhooks or products. Ask me for the test keys to be used. Create a dedicated subscription page as well as unlockable features if the user is a premium subscriber. Set up proper authentication.

So, after sending that prompt, Base 44 will then ask for my Stripe test [music] keys and I provide them so I can complete the integration. And the goal here is to create a dedicated subscription page, connect the checkout process, >> [music] >> and make sure that premium features only unlock for users who are subscribed. Now, this part does take a little bit more care than the earlier build because anything related to payments does need to be very specific. The checkout flow, the authentication, and the premium access logic, all of that has to work together correctly. So, big instructions can easily create confusion.

Once Base 44 finishes building the Stripe integration, I don't fully test the payment flow yet simply because the app needs to be published first. But for now, the important part is getting the monetization structure in place using test keys. The live payment setup only comes after the sandbox flow is confirmed and everything else works correctly on the published version.

Now, day five is probably the most satisfying part of the entire process because this [music] is where the app finally goes live. Up until this point, everything has pretty much been happening inside of our editor, but now the habit tracker actually becomes a real product that people can access and use online.

Now, one thing that makes Base 44 feel very different from traditional app development is how simple publishing is. Now, normally launching an app involves deployment pipelines, hosting providers, server configuration, domain setup, and a bunch of technical steps before users can even open the product. Now, here the entire publishing process is basically a single click. [music] So, in the editor, I click the publish button in the upper right corner, and then within seconds, the habit tracker that we've built is now live on its own shareable URL. There was no manual deployment process, no external hosting setup, and no back-end configuration needed.

Once the app is live, I go through the Stripe flow again to make sure the payment system works correctly on the published version. And since everything was connected earlier using test keys, this is the point where I can properly verify the checkout experience from the perspective of an actual user interacting with the live app. And after that, I'll head into the dashboard here to set up a custom domain. Now, this part matters more than most people actually think because having a clean, branded domain instantly makes the app feel more professional and easier to share publicly. It also makes marketing much cleaner once you start sending the app to potential users, posting it online, or building content around it.

And at this stage, the project officially moves out of the building phase and then into the feedback phase. Launching the app does not mean the work is finished either because the next improvements come from seeing how people actually use the product. Some features will matter more than expected. Some areas will feel confusing, and certain ideas that look good during development may now feel like they get barely used at all. And that's why continuing to iterate after launch is so important. Every new version becomes more informed by actual user behavior instead of assumptions. Basecamp 44 makes that process much easier because improvements can still be made directly through the chat without rebuilding the project from scratch. Now, over time, those small iterations are what slowly turn a simple app into something people are consistently willing to pay for.

So, looking back at the entire process now, the biggest thing that stands out is honestly the speed because going from a simple idea to a live monetized app in 5 days would have been so unrealistic for most people not that too long ago, especially without a development background. But, Base 44 handles so much of the technical complexity automatically that the process just feels much more focused on product thinking than traditional coding. The prompt and iterate workflow also becomes surprisingly fast once you start understanding >> [music] >> how to communicate clearly with the AI. Every version improves through smaller focused changes instead of massive rebuilds, and that makes the entire process, [music] the development process, just feel much more manageable for beginners.

At the same time, not every part of the build was equally easy. [music] The Stripe integration definitely took more iteration than the core app itself. Setting up payments and premium [music] access and authentication and checkout logic requires much more specific [music] prompts because those small details matter a lot once money is involved. [music] And that was probably the biggest lesson from the entire project. The more explicit the instructions are, [music] especially around monetization systems, then the smoother the results usually become.

The overall cost of building something like this also ends up being much lower [music] than most people expect. The exact amount does depend on which Base 44 plan you are using and how many credits you consume during development, but for a project like this, a starter or even a builder plan is usually enough. Once the app starts generating revenue, then the subscription cost becomes very small still compared to what the product can potentially earn.

Now, one thing I would absolutely recommend if you want to keep building apps like this is documenting your process as you go. So, save your best prompts, [music] keep track of what works well, and follow a repeatable structure for every project. Starting with validation, planning the first version carefully, building core features first, refining the experience, adding monetization, and launching quickly creates a workflow that becomes faster every single time that you repeat it. And realistically, that is where the real side hustle potential comes from. Base 44 just removes most of the technical barriers completely, but the important part still comes down to building something people genuinely want, and finding enough users who care about the problem that you are trying to solve. And the tools make app development just dramatically easier. But good ideas, clear positioning, and consistent iteration still do matter more than anything else.

And honestly, that's the part that still feels kind of crazy to me because 5 days ago, this was just a simple idea. And now it's a real app with authentication, payments, a live domain, [music] and actual users able to sign up and use it. The biggest takeaway from this entire process is that building apps is just no longer limited to people with technical backgrounds. Once you understand how to plan clearly, and prompt properly, and iterate consistently, [music] then the gap between an idea and a real product just becomes much smaller than most people realize. Now it just becomes a matter of repeating the process, improving faster each time, and really finding problems [music] worth solving.

All right, thanks for watching, and I'll see you at the next one.