Transcription
Orza is amazing. Orza is flat out, in my opinion, the best BDO we have had in terms of story, in terms of drive, in terms of excitement, in terms of everything that you could possibly say positive. I have not a single thing bad to say about Orza. From the PVE content to the everything that's going to go inside it, through the storyline, through the implications, through the lore, all of it. Orza is simply—I see it as a twist in Black Desert's future for the good, and not just good. We are actually having lore move in ways we have never seen. Black Desert now factually has lore which you guys can follow. And it's not just lore that you guys can follow, lore that excites. And it has always excited me personally.
But we have things to talk about, man. I've been growing insane over Orzek and what it essentially brought up as a bombshell. And I just want to say to PA, good good job. Good job. Don't stop. Seriously, don't stop. Keep on doing what you're doing because it excites players. And it's not just me. People that don't give a crap about lore are going in towards Aaya and like being whoa. From the cutscenes to the animations to all of the things that are happening inside of the presentation of it, is by far the best you have ever done. So just keep on doing what you're doing, and I hope Demon Lens is twice as good because you have set an expectation, PA, and it's insane.
But before we go in towards Zeke, let's give a little bit of a summary for Adoraxion and just a little bit of explanation because some people might not even know what Adoraxion is. So yeah, let's just pretty much say so: Adoraxian, the fortress, the bastion of humanity, the last place of respite, which was supposed to be—let's just talk about it briefly; I don't want to go into too much detail, just to give you a good understanding of what Adoraxian actually is. Built by sage Rrooks Mahad Deia, the first Rrooks Mahadeki; it's very important for you to kind of put that through and understand that there are multiple sages into our world, and they kind of go into this infinity lupus, um, explained by Parlois.
So, Adoraxian was built as a prevention fortress measure. Think of it like this, a way to combat the incoming darkness. Uh, the so-called dark invaders, which is the old name of what we know now as the black spirit. So Sage was chilling one day, just going through, you know, studying the cosmos with a telescope, whatever he was doing, and he found out that a meteorite is heading towards our world, which was still unnamed before Adana was a thing, right? So our world, basically nameless, just looking into this, and he saw that that world of ours is probably going to perish because of this meteorite and all the black spirits that are inside it because he was able to spot those as well. Remember, he's a man of science of of unparamount magnitude. He is up ahead in modern standards in terms of science. If you think Marne has some cool [ __ ] sage is going to go just just wipe the floor with him. This type, this type of guy the sage is.
So, fact of the matter is he sees this meteorite, sage, and he's like, I need to do something. So, he puts a mission in his head, is a thought, and that is to find a way to combat this darkness. And he starts basically building Adoraxion. But here is a very important thing. He cannot do this alone. So he looks throughout the entirety of the world, not not necessarily with a purpose, but rather he looks into the world for people likeminded that are going to take every word that he he says as unconditional, and they're going to aid him in this so-called um, you know, mission of his to construct a bastion, a stronghold which is going to have inside different types of creations that are going to help combat the darkness. This is the purpose of Adoraxian. So he recruits, of course, Vaka, Sika, Yolu, and Ors. And that happens throughout different times. Bear in mind, I think Yolo was first with Sika, then comes Vaka, and then comes ORS. And fact of the matter is they're all kids, and they look very weird, which is something that we do not understand in the lore community. We don't know why exactly they're like this. We thought that they were shies. We always thought that they were shies. I personally never liked the idea of them being shy. Fact of the matter is that they're capable of growing up in death. They did. Now, they're orphans of war. This is what they're essentially described as.
So, all Vaka, Sika, Yolu, and OS are orphans of war. Now, let's explain the biomes. The biomes are basically all the place, all the small little dungeons that we go through. So, we have Yulunakia, we have Volmakia, we have Sicraia, and we have Orzakia last. I kind of mixed up the first and the third, but doesn't matter. Fact of the matter is that all of those biomes are not places of the past necessarily. Rather, that they are currently in our world, in our current timeline. They're just chilling underneath Valencia desert, right into kind of underneath or like right of Ukita. And you see, and that's actually a factual place. It's not just the place where the devs put it for no reason. It actually exists there. And a very important thing to say is that all of the architects, children of war, have been sent during—basically this is happening 8,000 years ago; remember that's a long time ago, something like 8,000 years ago. All of those architects are being sent into different places to kind of absorb the knowledge of those very important places, such as um, you know, Volmakaya is essentially V-Maca of old. We have Sriracha of old. We have Yulunakia of old and ora of old, and they go into those, and bear in mind that they're named after those kind of in a way. So, Vaka goes into Valmacha, Sakura goes into Sakraia. We have Yolu goes into Yulunakia and Orus goes into Orzakaya, and all of those places they absorb knowledge and they start doing things and they start understanding, learning, and they all share records of their experiences and they get to kind of then go back into those places and uh, yeah, just just be a like a like a knowledge exchange. Then they go back into the biomes and they start becoming the architects known as the decimas. The individuals have all different types of tasks. Some build weapons, other you know kind of engineering, the other builds kind of key locks, etc. It's it's it's a different thing. But this is like kind of what it became. This is what it was supposed to be.
Fact of the matter is that as they grew, you know, love starts shining between them. There's always a third wheel. There are four of them, you know, one, you know, Sika is just out of the picture immediately for everybody. He's just they pity him. Yolo is like the leader of it. Vaka falls in love with Yolo and or as far as love with Vaka, and Vaka then, you know, it just it it's a little bit of a Korean teen drama, but it has it serves a lot of purpose. It's not just stupid silly love for the sakes of it, right? So fact of the matter is this is the the the idea of um Otteraxian. But unfortunately, as they grow up, their characteristics kind of shift. Some grow envious, grow spiteful little by little, and this is within the Adoraxian records. Something that became with nothing but good intent, and that is to be a bastion against the the dark spirits, the black spirits which are coming through, now becomes a thing which is just perverse. Some talk about torture, others start worshipping pretty much gods. They just deteriorate into something that they weren't. So, Anoraxion, from a bastion where you're supposed to be defending against the dark spirit, turns into what sadly is looking to be in the future a concentration camp in Yolunakia. Pretty much um, we get at the ending that the decimas, you know, they they shatter Tibra's door, and they vah actually does this, and they lock themselves inside with no means to escape, which is a very bad bad thing, and as they are locked inside, they stood together, and they decide that eventually they're going to perish, and they're going to perish very bad, and Yolu in particular is very um very distinct with her description; she herself self-states that well they were looking for ways to take their own lives and they were looking to do it as painless as possible, and they find this kyization thing from sage; they attempted it in their own, and they all four of them go through this process to enter a forever sleep. Fact of the matter is that Vaka's obsession was a very big twist because turns out that the kyization on its own is the process of transferring the consciousness into their ultimate weapons, which is the last bosses of those particular dungeons. Yes, you heard me correct. This means that when we went for Vaka, we kind of killed Vaka's consciousness inside the last boss of Adoraxian Maka. Then in Sraia, the same thing; in Yolunakia, the same thing. And this is kind of like the dark twist of Adoraxian. But one person was not succumb succumbing to this fate, and that is Ors. Ours is the one that would break this cycle.
And now we got to talk about Orza. Ours has been ever since a child in communication with a deity. A deity which she says is the dark goddess. That's a very important thing. That's a that's a very important thing because uh Ors—her real name is Lucretia, by the way. Her name, real name is Lucretia, and she calls herself Lucy in her own mind, kind of like she keeps a separate identity from what sage has given, and she is quite rebellious because of her goddess and her worship towards the dark goddess who she is in communication with, and all of this leads towards essentially a denial of sage staging. She follows the planet of the dark goddess instead of this. Now, something very important here to say, and why is Ors just lore breaking pretty much. Ours is a ganel, an elf, which is which has been something insane to us. When the first time we heard it, it was like everybody in the lore community was like, "Hold on a minute, really." And and that is because we never knew whether or not elves existed in this world during the Orzan and Yolonakian days. Now, that is of vast importance because the main theory in the world right now of BDO's lore is that Sylvia is the thornwood goddess or the dark goddess. And we're going to get into that in a bit. But fact of the matter is that that story never made any sense because we never knew if the elves were here when the thornwood goddess was a thing. And now we know the elves were here. So immediately the connection, like the line is just made instantaneously for both of them. And it's never been more true than now.
But the big twist to Orca goes not into the fact that the mysterious girl that we found for whatever reason in Orzeka turns out to be ours. No, that's not even that's not even the thing. That's the funny thing. For the people that is just fresh right now in video, you might think that that fact of the matter is a thing. No. No. That's not even that's not even 1% of a smitherreen of what the plot twist is. A very important thing. And when we enter this dungeon, we of course we go in with Yaz. And Yaz, for whatever reason, can control the soul magia in a way how in Yulunakia, the ending of Yolunakia, we get to see how Sage has a 99.7% match with the genes needed to operate this. And our little Yas turns out to be, for whatever reason, in accordance with the soul maga. And she is capable of being used as a power source to operate. Now, that's a very big thing, and we didn't really know what to make of it up until we uh got to the end. And of course, a little bit of a of a of a backstory about Yas. She's been found, I think, in Brie Tree Ruins or something like this by the Floren chief uh whatever his name was called. I forgot about his name, but anyways, and and you know, that's a that's a topic which nobody really likes to talk about for whatever reason.
Then we proceed into the story and we finally meet Oars and we finally meet um the rest of the gang and they're with us, and there is a little bit of a plot twist. Turns out that um one of the aer during Catherine's slaying in um Kamasilia has been used as a psyche for the cathen, which is essentially quote-unquote the last constructor or like the ultimate weapon of orars. So we get to understand it, right? Ors is not in that biome in the sense of—so in the kizization, in the sense of—ors is not inside of it, and Orwin, who is you know that's been kind of teased almost since the first quest of the entire chain. Orwin, who is Calf's daughter, being recognized as such, you know, that's a very important bit. Fact of the matter goes into into the future that it's not or inside. So ores must be somewhere, and we begin to learn about this kvisization and what it becomes, and fact of the matter is that it transfers consciousness into the final weapons, into the psyche of this, and the dark twist of autoaxian kind of really becomes solidified, and that's just a horror thing to go through. Fact of the matter is that we killed them, and we believe—at least for now, there is no evidence of it—that those consciousnesses go back. It's kind of like you kill it, and the conscience just goes out with them. And we understand that ORS, upon facing Kathawin, we understand that ORS is—fact of the matter—uh still alive and she's still there and she is breathing, and that's a very big thing because that's an 8,000 years old person. Right? So we get to understand throughout this entire avoreia, this entire thing, that Oars in particular has had to deal with Allesra, and that is to find a psyche for her um Cathwin, which is like the the the construct for a psyche that wouldn't fail because actually has already performed um attempts to put, you know, consciousness into Catwin, but she never could; it just ends up in horrific experiments. So we go inside this entire culmination with finally meeting, and we see that you know they they had a deal with one another. The deal was for Katherine's Psych to go through and for her to assist with uh bringing mother's plan, whatever mother is. And in the end, of course, Elra, in a typical fashion, she betrays Ours and goes to steal the heart of Adamia, which turns out to be the real heart and not the one which we got in Sika. So fact of the matter is that another plot twist goes through inside—well, the first one—or the Lucia is actually ors; second one, automag heart with an alra that sucks—that that's very bad, by the way—and the third one is the big one.
So, we conclude by unfortunately defeating Ores. And I say unfortunately because I didn't want to defeat her, but fact of the matter is she doesn't seem to be gone. Ours crumbles back into the tree and like the Thornwood goddess herself, she binds herself into it, back from where she emerged, and she goes there literally looking like the thornwood goddess. And when I saw this the first time in my playthrough, which is available for you guys to see, it's actually on the channel uploaded. Just go ahead. It's like 3 hours. Go grind. Listen to me about lore and stuff like that. First thing that I went through was like she has to be the thornboard goddess herself. But then who is the dark goddess? And here is the real plot twist of Orza, and here's what it really is and why it's so epic and why it's so amazing. Well, we have found evidence, not like none other, because you know or speaks specifically about something during that particular question, and she speaks about planting the first cahel. The first Cahelic is like to say that you have planted a Cahelic is to essentially admit worship to Hadum. Now Hadum 8,000 years ago is not really—it's like we don't know exactly what time, but think about it like this. You are speaking with the dark goddess as a ganel. Now you're an elf. To to have the dark goddess in your mind would be the same way as Archer heard quote-unquote Sylvia's voice. It would be the same as Caff himself who heard the pronunciation of the new lord of Elvia. He says this in his journal, which might be tempered with—we do not know—but Caff says I heard a female voice saying kadum vur kahel. Now that's a very important thing because to plant a cahel means to plant a seed of kadum. To plant the seed of kadum means some very bad stuff. So you you kind of get for the first time ever, and and here's why this is so dangerous and so scary to me for the lore and where it's supposed to move because remember when I told you that Sylvia is a thornwood goddess? Forget about it. She isn't. Like the moment you say this, and she says herself in her record. She says with the power of Bri—who is—I forgot to mention Bri, and I apologize for this—during one of her waking up because she the kvisization didn't really work for her. She she went to wake up and go back to sleep. Wake up and go back to sleep. At one point, she found the child in Yolu's body, and she decided—we do not know how—it's not being mentioned to us. She decided to somehow get that child and to raise it. And that's the child of Bri. Now, who was found in Brie ancient ruins? Well, Yas was found. And this is why we believe that Yas was capable of operating the Somagia because Orus had some dealings with Brie. And they say that on one of their waking ups they went into the world to plant the cahelix. And they say that the first tree where the dark goddess was bound, they used that tree with breeze power to make a cahelic. Now let me tell you what that is. That's a cudan. You know that's a cudan. It it is said that the thornwood goddess created a cudan. Now the main theory—mainly by Korn into the lore uh into the lore community—and he's talking about how Bri is—fact of the matter—probably the thornwood goddess, and the fact is that people were confused in the Orzekian days. We don't just don't know exactly how, but this like another mystery, but we know for a fact that the dark goddess was was she was put there into the thornwood. So that's no longer a thornwood goddess. Or is it? This is one of the things about Orzekia. It's like everything that we thought it it was supposed to essentially give us an answer that Sylvia is a thorn goddess right now has never hinted more towards Sylvia being Hadum. And that's the real plot twist of Orzekia. Do you know why it's so? It is so because we have heard—by none other—the only people that have heard Sylvia's voice hear it in female. Hear it loud. Hear it angry. And you could say that it's Hadum manipulation, but 8,000 years ago, that's crazy. And as I say, just the real twist towards Rezekia is the fact that we have pretty much evidence that Hadum is Sylvia. And if that is true, War of the Roses currently is being fought against Sylvia's will. This means that Caffas did in fact hear Sylvia saying—well, Sylvia, the dark goddess, which is believed to be an Elvish—some people believe this—that Khadun Bhurak means Sylvia, goddess of darkness or like dark goddess, whatever. This is like crazy. This is crazy because it kind of goes near full full circle, and the last bit of elven lore is going to be within the demon lands of Alielli or Idania. For whatever reason they decided to call it like this, where we will meet Cafferas and we will get to Orwin and we will probably get a full circle on whether or not Hudum is now Sylvia. So the thornwood goddess is kind of just—it's kind of not necessarily out of the picture, but that's not the focus for anymore right now. It's Kadum could be Sylvia, and that would make a lot of sense. This is the real plot twist of Orzekia, and we've been we've been sitting on it for quite some time. People have been talking about it, and yeah, that's insane. That's insane. The hints that Sylvia can be Hadum has never been harder, has never been bigger, has never been more louder. And if that is so, I didn't even use any of my notes. I remembered it. And and if that is so, then we're moving towards pretty much an apocalypse of BDO. And I say an apocalypse because if Kadum is Sylvia, this means that wow, the implications are insane. The implic—that's if I go.
Into Kaduma, Sylvia, that's another 30 minutes.
So, hope you enjoy this video, guys.